Earlier Work

2023 — 2024

04 — VR · Web3 · Spatial UI

MetaQube.AI

Browser-based metaverse builder redesigned. New VR interface designed from scratch.

UX Designer · XR Central 2023–2024 Browser + VR

The Context

MetaQube.AI is a browser-based platform for building metaverse environments. Think Figma, but instead of designing screens, you are building virtual spaces.

The platform had a canvas and project dashboard at its core. Users landed on a project management view, entered their metaverse build, and constructed environments from within the browser. I was brought in to redesign the platform at XR Central and to design a new feature for virtual reality.

The Work

Platform Redesign: I kept the existing colour language intact and focused redesign energy on structure and usability. The project dashboard was reorganised around a Figma-inspired mental model: a clear project home, intuitive canvas entry, logical information hierarchy.

VR Interface Design: Designing UI for a virtual reality environment means rethinking every assumption about how a user interacts with an interface. No mouse. No flat screen. Elements exist in space. I explored glassmorphism and floating spatial elements as the design language for the VR UI. Building spaces, placing objects, navigating environments — all needed controls that felt native to the medium.

The Outcome

Approximately 25% improvement in engagement metrics following the redesign, driven by a better overall experience and improved conversion.

What I'd Do Differently

I would have pushed for user testing inside the VR environment earlier. Most iteration happened through internal review. For a medium as disorienting as VR, real user feedback matters more than anywhere else.

05 — Government · EdTech · Enterprise

NIC Learning Management System

Virtual training environment for 5,000+ government employees built on a white-labeled metaverse platform.

UX Designer · XR Central 2023–2024 Enterprise Web

The Context

The National Informatics Centre wanted to modernise employee training for a workforce of 5,000+ people. Not just move it online. Move it into a virtual environment where employees could attend seminars as avatars, participate in structured learning sessions, and engage with interactive modules without being in the same room.

We white-labeled MetaQube.AI to build it.

The Work

Understanding before designing. I led a significant portion of the pitch and discovery conversations with NIC directly. Web3 and metaverse environments were unfamiliar territory for the stakeholders. Their hesitation was not about the technology — it was about whether their employees could actually use it. Understanding that concern shaped every design decision that followed.

Designing for first-time users at scale. 5,000 government employees, many encountering a virtual environment for the first time. Employees joined sessions as avatars, attended virtual seminars, and participated in L&D games and quizzes. Every interaction needed to feel approachable for someone who had never done anything like it before.

Templates as the bridge. Pre-built environments, session structures, and module formats that administrators could deploy without understanding the underlying infrastructure. The templates were the product, from the client's perspective.

The Outcome

A fully deployed virtual training environment for one of India's largest government technology bodies. 5,000+ employees onboarded onto a platform that did not exist in their organisation before this project.

What I'd Do Differently

I would have designed a more structured onboarding experience for first-time avatar users. Entering a virtual environment for the first time is disorienting. That first session experience deserved more dedicated design attention.